But you don’t really have to do anything else. If a storm is coming, for instance, a little text blurb will alert you and encourage you to slow down. Apart from that, the game handles everything. Rest stops will occasionally pop up, giving you a chance to buy fuel or take a nap. The player’s input boils down to deciding how fast to drive each hour. That’s an extension of the game’s commitment to realism. This also means the simulation is kinda boring. Pogue’s attention to minutiae pays off, and the journey feels authentic. Your speedometer will vary by a few MPH and might mislead you into a speeding ticket. Road construction reduces the speed limit. Your character tires out and occasionally needs sleep, which can be interrupted by noise if they take naps earlier in the day. Unlike a game like Gran Turismo that tracks a billion little variables, Big Rig looks at the parts of the big picture that often get overlooked, such as accurate gas mileage based on your truck’s weight. The game throws in an impressive level of detail, even if most of it happens behind-the-scenes. Don’t let the road mess up your sleep cycle
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